The world of Shadowrun Returns, a top-down fantasy RPG with turn-based tactical planning, is shrouded in magic, humans, and technology. In 2054, humans discovered a rift through which orcs, dwarves and other creatures that easily get along with humans crawled onto the planet; technology has long been fleshed out, so it is unreal to distinguish between human and cyborg. We play as an underclass murderer who knows that the government is willing to do absolutely anything for profit. People in the game's universe know that any order can be given to our ranged assassin and it will be fulfilled under the most difficult circumstances.
Our unnamed protagonist explores the death of his friend. He was killed by a serial killer attempting anything of interest to the authorities. For the capture of this killer, Sam, the victim, promised the protagonist 100,000 nuyen, which had already been transferred to the main character's account before he died. Metroplex - Seattle - made as a real city with a dash of steampunk. The protagonist will visit all parts of the metropolis. He explores the subway, takes an inside look at the buildings of the most powerful corporations, and finds the killer who ended up on Sam in his Emerald city adventures.
The game's combat system is broken down into several components. We can act head-on, or we can use shadows and cast spells from there, bring blades and swords into battle, act silently, or fire a machine gun at enemies. Shadowrun Returns' character development is a complete editor for RPG gamers. Upgrade only what can help you in the game. And everything will help. If you make your character an assassin-shaman, you can summon golems in the form of cyborgs; if he becomes a warrior, he can throw huge swords in countless numbers. Your choice.
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Release Year: 2013 |
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