Take Warrior, Monk, and Assassin to escort two princesses to the castle. In Has-Been Heroes, you'll encounter dangerous plants, skeletons, necromancers, and bosses that can't let the princesses get home. Strategic rogue-like invites you to enter the battlefield with characters that will stay with you until the end, but will constantly change depending on the pumping and items.
Warrior finishes off weak enemies and can absorb some of his damage. He is also useful against simple skeletons, but completely unnecessary against armored opponents. The Assassin is able to move swiftly, deliver a series of combo hits, and stun enemies. Monk can deal a series of blows, stun, take a lot of damage. All three characters perfectly harmonize in the first half of the game, but are almost forgotten in the second half, where we can unlock new champions.
The game is a kind of wanderer on a randomly constructed map. We need to get out of the maze and escort the princesses, and so we pick a random point on the map on the right, and move there. Each time we will get to either the merchant, the opponents, or the treasure chest, where his guard is standing.
Assigned rogue-like genre adapted for Has-Been Heroes. If you die, you are left with part of the explored map, but you lose the boosted spells, items, and purchased abilities. Plus, the project requires you to re-pass.
The process is based on Plants Vs Zombie.
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Release Year: 2017 |
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